About Julia Khudoyan

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So far Julia Khudoyan has created 209 blog entries.

Gaming Market in Russia & Russian Game Localization

The humongous but complex Russian market The Russian video game market is famous for being one of the biggest gaming markets in Europe, if not the biggest, with over 65.2 million players nationwide. It faces, however, one of the biggest and most vexing problems for Russian game localization: piracy. Nonetheless, that still has not prevented the gaming industry [...]

2024-07-31T14:09:31+00:00December 11th, 2021|Games|0 Comments

5 Ways To Customize Your Speech Data Collection Project

Speech recognition is a technology that can revolutionize the way people interact with what’s on hand. The technology paved the way for several application developments that made daily life more convenient and cut the cost of time in regular work and non-work-related activities. Speech recognition is quite a bit complicated tech. The AI in speech recognition works wonders. It [...]

2024-06-11T08:34:16+00:00December 9th, 2021|Audio and speech data|0 Comments

Most Common Korean Words and Phrases You Should Know

If you’re an avid Korean drama series viewer, you must be familiar with the most common Korean words and phrases from K-dramas. Have you ever wondered why they don't call each other's names often? I’m sure you’ve heard them call each other oppa, sunbae, or unnie instead if you’ve seen famous and some of the best K-drama series like [...]

2021-12-10T11:28:40+00:00December 6th, 2021|Translation & Localization|0 Comments

Anime and Manga in the Arab World

--- Manga: Japanese comics, which have independently flourished from the western world, are called manga (挫画), first coined in 1798. Composed of the two kanji, it can be literally translated as “whimsical or impromptu” for 挫 (man), and “pictures” for 画 (ga). Albeit having a long history attributed to earlier Japanese art, modern manga art utilizes a style that [...]

2024-09-13T12:27:12+00:00December 1st, 2021|Manga and Comics|0 Comments

Franco-Belgian Comics: Bande Dessinée Translation

Franco-Belgian comics, commonly referred to as “Bande DessinĂ©es” or “BDs,” are a colossal contribution of France to the comics industry. They prove how comics can become a significant storytelling medium for the world. Comics as a sequential art medium was declared “The Ninth Art” in the 1960s, making the industry a paragon. “Bande DessinĂ©es” is the French term for [...]

2024-04-11T12:25:36+00:00November 26th, 2021|Manga and Comics|0 Comments

Manga in Germany: Explore the Manga World

Traditionally, comic-reading in Germany has been less widespread. Unlike other European countries like France and England, Germany fell short in developing an indigenous comics industry in the 20th century. Though there were illustrated stories, such as Max and Moritz by Wilhelm Busch in 1865, none of them paralleled the success of the American Katzenjammer Kids. But decades later, manga [...]

2022-07-29T13:03:39+00:00November 22nd, 2021|Manga and Comics|0 Comments

How Can Small and Medium-Sized Businesses Benefit from Audio Data Collection?

The technology that we have today allows us to multitask. With its present innovations, people can give out commands by voice while concentrating on another task at hand. Giving out voice commands and searching through voice are byproducts of analyzing audio and speech data. Audio and speech data became one of the pillars of speech recognition and artificial intelligence. [...]

2023-05-30T06:54:20+00:00November 15th, 2021|Audio and speech data|0 Comments

Spanish Game Localization: Which Spanish Variant to Choose

The Spanish game market by definition refers to the games that are made, published, or localized into the countries where people speak Spanish as an official language. In Particular, We are talking about Latin America and Spain. For that matter, we can see two opposite pictures of the market. In Spain, we see a flourishing industry, especially in Barcelona. [...]

2024-06-11T08:34:24+00:00November 12th, 2021|Games|0 Comments
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